AI Insights · Timothy · April 2022
Top 5 Low Poly Games Performance in Dominican Republic Q1 2022
Discover the performance of the top 5 low poly games on a unified platform in the Dominican Republic during Q1 2022, featuring metrics on downloads, revenue, and active users.
The first quarter of 2022 saw notable performance trends among the top 5 low poly games in the Dominican Republic on a unified platform. Here’s a breakdown of the key metrics for each game, as sourced from Sensor Tower.
Roblox showed a mixed performance in Q1 2022. Weekly revenue experienced fluctuations, peaking at around $10.6K in the first week of January and ending the quarter at approximately $8.8K. Downloads started strong at 24K in early January but saw a gradual decline, closing the quarter at about 18K. Active users remained relatively stable, hovering around 480K throughout the period.
Art of War: Legions from Fastone Games saw varied performance. Weekly revenue peaked at about $816 in mid-March but dropped to roughly $508 by the end of the quarter. Downloads also showed a downward trend, starting at around 619 in early January and dipping to 292 by the end of March. Active users saw a decline from nearly 5.9K to 4.1K over the quarter.
Idle Lumber Empire - Wood Game experienced significant fluctuations. The game’s revenue peaked at $406 in late December but dropped to about $28 by the end of March. Downloads were highest in mid-February at 5.9K, ending the quarter at around 3K. Active users showed a notable increase in late February, reaching around 10K, but settled at approximately 6.1K by the end of March.
Albion Online had relatively modest performance metrics. Weekly revenue remained low, peaking at around $177 in late January. Downloads were steady, averaging about 250 per week. Active users peaked at 543 in early January but settled at around 381 by the end of the quarter.
Island War: Raid from Fastone Games showed consistent growth. Weekly revenue increased steadily, reaching around $58 by the end of March. Downloads saw a peak of 471 in late January and remained relatively stable around 437 by the end of the quarter. Active users grew from 352 in early January to 647 by the end of March.
For more detailed insights and data, visit Sensor Tower.